AoeStats
← guarnere44

Lombardia

509443727Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 74m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1615
+12
🇫🇷 Persians · France
1585
+13
🇳🇱 Khmer · Netherlands
1457
+18
🇫🇷 Saracens · France
1436
+18
🇹🇷 Persians · Türkiye
1540
-17
🇹🇷 Magyars · Türkiye
1506
-15
🇹🇷 Italians · Türkiye
1504
-15
🇹🇷 Khmer · Türkiye
1487
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 4,024 9:21 20:43 34:20 ⚔ Scout Rush
54 3,982 8:52 22:39 34:30 ⚔ Archer Rush
52 3,884 9:22 21:31 39:37 ⚔ Scout Rush
51 3,811 8:44 20:00 32:09 ⚔ Scout Rush
45 3,357 13:06 17:05 34:27 ⛏ Fast Castle
42 3,099 9:36 23:59 38:25 ⚔ Archer Rush
40 2,940 10:36 14:04 29:04 ⛏ Fast Castle
38 2,852 9:02 21:03 39:32 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
67,805 28,270 42,070 1,600 139,745 156,193
69,600 29,191 37,220 3,650 139,661 148,647
59,340 32,310 38,895 5,250 135,795 149,159
61,770 27,474 30,400 5,485 125,129 126,195
33,225 29,330 37,925 5,650 106,130 120,834
44,135 31,292 23,160 2,950 101,537 113,208
30,170 38,996 25,890 4,770 99,826 114,796
19,020 24,459 16,945 4,000 64,424 72,654
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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