MegaRandom
509122822Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
39m 33s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
Benninator
D
Feudal Age
17:57
vs 11:14
btm 1%
Castle Age
29:15
vs 20:18
btm 4%
Imperial Age
—
vs 37:21
btm 0%
eAPM
11
vs 28
btm 8%
First military
19:46
vs 14:32
btm 21%
▼
Slow Feudal Age at 17:57 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 29:15 — slower than 96% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 32:42 of the first 29:15 — keep villagers queued
osmanaktas6858
D
Feudal Age
16:03
vs 11:14
btm 3%
Castle Age
31:31
vs 20:18
btm 2%
Imperial Age
—
vs 37:21
btm 0%
eAPM
13
vs 28
btm 11%
First military
18:23
vs 14:32
btm 27%
▼
Slow Feudal Age at 16:03 — slower than 97% of analysed players on MegaRandom
▼
Slow Castle Age at 31:31 — slower than 98% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 33:20 of the first 31:31 — keep villagers queued
l Exhiom l
D
Feudal Age
15:58
vs 11:14
btm 3%
Castle Age
26:08
vs 20:18
btm 10%
Imperial Age
—
vs 37:21
btm 0%
eAPM
28
vs 28
top 50%
First military
19:49
vs 14:32
btm 21%
▼
Slow Feudal Age at 15:58 — slower than 97% of analysed players on MegaRandom
▼
Slow Castle Age at 26:08 — slower than 90% of analysed players on MegaRandom
▼
Town centers idle 17:18 of the first 26:08 — keep villagers queued
Sir Tom the Tall
D
Feudal Age
14:36
vs 11:14
btm 7%
Castle Age
29:46
vs 20:18
btm 3%
Imperial Age
37:46
vs 37:21
btm 47%
eAPM
14
vs 28
btm 12%
First military
13:50
vs 14:32
top 45%
▼
Slow Feudal Age at 14:36 — slower than 93% of analysed players on MegaRandom
▼
Slow Castle Age at 29:46 — slower than 97% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 32:20 of the first 29:46 — keep villagers queued