AoeStats
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Nomad

507698536Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 32m 57s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1587
+9
🇨🇳 Berbers · China
1519
+11
🇨🇳 Saracens · China
1506
+12
🇨🇳 Wei · China
1429
+15
🇩🇪 Bengalis · Germany
1468
-14
🇲🇦 Khmer · Morocco
1419
-12
🇨🇳 Malians · China
1418
-12
🇨🇱 Inca · Chile
1345
-9
Player eAPM Actions Feudal Castle Imperial Opening
49 1,600 14:05 17:40 28:25 ⛏ Fish Boom FC
44 1,450 14:10 17:43 — ⛏ Fish Boom FC
44 1,457 15:24 22:49 — ⛏ Fish Boom into Fire Galleys FC
36 1,203 13:52 17:46 — ⛏ Fish Boom FC
32 1,041 13:26 17:47 — ⛏ Fish Boom FC into Fire Galleys
30 973 14:23 18:06 — ⛏ Fish Boom FC
30 987 13:34 17:22 — ⛏ Fish Boom FC
28 922 13:45 17:46 32:50 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,785 12,530 9,845 1,170 42,330 44,336
11,430 6,818 1,810 2,360 22,418 26,259
8,670 8,816 2,250 1,290 21,026 22,736
8,380 9,099 1,840 1,050 20,369 22,853
8,405 6,085 1,905 1,500 17,895 20,481
7,010 6,568 2,440 1,455 17,473 18,801
6,875 7,195 1,985 855 16,910 18,108
4,040 4,352 1,035 365 9,792 9,485
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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