AoeStats
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Arena

507686519Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 37m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mapuche · China
1570
+13
🇨🇳 Byzantines · China
1492
+17
🇨🇳 Gurjaras · China
1477
+17
🇨🇳 Mongols · China
1384
+22
🇨🇳 Magyars · China
1569
-20
🇺🇸 Britons · United States
1496
-17
🇺🇸 Japanese · United States
1488
-16
🇨🇳 Burgundians · China
1467
-16
Player eAPM Actions Feudal Castle Imperial Opening
60 2,215 10:31 14:26 27:54 ⛏ Fast Castle
52 1,917 10:54 14:31 35:21 ⛏ Fast Castle
44 1,649 11:04 14:56 31:40 ⛏ Fast Castle
38 1,409 10:17 14:34 33:02 ⛏ Fast Castle
36 1,353 10:41 14:41 34:22 ⛏ Fast Castle
35 1,298 11:12 15:33 — ⛏ Fast Castle
35 1,287 10:49 15:20 30:59 ⛏ Fast Castle
31 1,157 10:56 15:06 30:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,490 19,254 9,505 2,350 46,599 55,130
22,345 14,950 7,485 1,800 46,580 53,527
19,485 9,455 9,720 950 39,610 42,394
19,485 10,785 8,035 940 39,245 40,971
13,895 13,895 5,975 3,250 37,015 40,741
16,700 12,710 4,105 950 34,465 36,967
12,255 9,690 5,775 2,400 30,120 34,162
8,655 7,228 2,710 955 19,548 23,483
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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