Arabia
507796320Analyzed1v1 RM
·
11d ago on Sep 19, 2026·
50m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
DragonKiller6
188 units ordered
Cavalry Archer62
Pikeman33
Heavy Cavalry Archer22
Archer15
Light Cavalry15
Trebuchet11
Magyar Huszar11
Mangonel8
Scout Cavalry5
Monk2
Halberdier2
Skirmisher1
Spearman1
First military 10:24 — Scout Cavalry
mauro.escalier
194 units ordered
Knight74
Elite Skirmisher46
Light Cavalry36
Cavalier21
Scorpion13
Mangonel4
First military 24:28 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
DragonKiller6’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
mauro.escalier’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9