Runestones
508437485Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
37m 14s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
andonijodargutierrez's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
andonijodargutierrez
D
Feudal Age
14:24
vs 10:15
btm 3%
Castle Age
—
vs 21:31
btm 0%
Imperial Age
—
vs 38:22
btm 0%
eAPM
14
vs 34
btm 8%
First military
13:13
vs 11:31
btm 35%
▼
Slow Feudal Age at 14:24 — slower than 97% of analysed players on Runestones
▼
Low eAPM (14) — busier hands win idle time back
rainbowopv
C
Feudal Age
10:08
vs 10:15
top 46%
Castle Age
21:53
vs 21:31
btm 45%
Imperial Age
—
vs 38:22
btm 0%
eAPM
16
vs 34
btm 11%
First military
9:47
vs 11:31
top 24%
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:13 of the first 21:53 — keep villagers queued