Runestones
507421804Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
33m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Sigi's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
AOE | Wu
D
Feudal Age
12:30
vs 10:15
btm 10%
Castle Age
22:37
vs 21:31
btm 36%
Imperial Age
—
vs 38:22
btm 0%
eAPM
30
vs 34
btm 41%
First military
13:50
vs 11:31
btm 31%
▼
Slow Feudal Age at 12:30 — slower than 90% of analysed players on Runestones
▼
Loom after the Feudal click (13:04) — usually safest before it
▲
Town centers almost never idle — 1s across the first 22:37
Sigi
C
Feudal Age
11:34
vs 10:15
btm 20%
Castle Age
24:47
vs 21:31
btm 17%
Imperial Age
—
vs 38:22
btm 0%
eAPM
52
vs 34
top 22%
First military
14:04
vs 11:31
btm 30%
▼
Slow Feudal Age at 11:34 — slower than 80% of analysed players on Runestones
▼
Slow Castle Age at 24:47 — slower than 83% of analysed players on Runestones
▲
High eAPM (52) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 24:47