AoeStats
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Black Forest

509583583Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 51m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Saracens · Netherlands
1080
+11
🇷🇺 Georgians · Russia
1047
+12
🇳🇱 Chinese · Netherlands
1032
+13
🇮🇩 Turks · Indonesia
932
+17
🇷🇴 Malians · Romania
984
-14
🇲🇽 Spanish · Mexico
969
-14
🇩🇪 Khmer · Germany
961
-13
924
-12
Player eAPM Actions Feudal Castle Imperial Opening
24 1,212 13:36 16:40 29:28 ⛏ Fish Boom FC
22 1,134 11:45 18:36 36:15 ⛏ Fast Castle
18 917 12:07 17:37 37:14 ⛏ Fast Castle
18 939 11:59 15:36 31:29 ⛏ Fish Boom FC
15 753 24:12 34:09 39:07 ⛏ Fast Castle
15 762 11:38 19:31 26:46 ⛏ Fish Boom FC
12 630 15:01 22:39 — ⛏ Fast Castle
10 505 20:52 — — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
24,570 18,005 12,180 8,400 63,155 64,333
22,450 13,155 11,120 4,140 50,865 62,143
19,490 12,775 12,130 3,000 47,395 57,639
16,075 13,355 9,245 2,800 41,475 50,648
14,125 10,630 6,205 4,850 35,810 42,069
10,180 7,543 2,710 285 20,718 23,275
5,375 5,536 1,400 2,080 14,391 16,753
2,150 1,818 90 125 4,183 4,778
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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