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African Clearing

504230622Analyzed
4v4 RM · 29d ago on Sep 4, 2026· 59m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Huns · Türkiye
1157
+11
🇺🇸 Khmer · United States
1139
+12
🇨🇱 Hindustanis · Chile
1092
+14
🇬🇧 Tatars · United Kingdom
1059
+15
🇨🇳 Mongols · China
1091
-32
🇨🇳 Persians · China
1079
-33
🇨🇳 Poles · China
1000
-36
🇨🇳 Vietnamese · China
1000
-36
Player eAPM Actions Feudal Castle Imperial Opening
30 1,779 14:51 21:30 — ⛏ Fast Castle
26 1,531 15:52 20:03 36:26 ⛏ Fast Castle
23 1,335 13:17 27:42 50:32
22 1,321 13:03 17:10 43:09 ⛏ Fast Castle
19 1,151 16:44 21:42 47:21 ⛏ Fast Castle
16 960 14:13 22:07 54:10 ⛏ Fast Castle
13 776 13:09 42:33 49:30 ⛏ Fast Castle
11 680 13:27 52:41 — ⚔ Towers into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
35,795 15,935 14,020 2,900 68,650 78,705
14,560 14,582 11,125 1,905 42,172 59,448
19,090 12,209 6,865 2,050 40,214 45,711
17,660 11,944 7,800 1,250 38,654 41,710
16,355 10,385 4,525 5,825 37,090 38,377
10,300 7,770 4,695 2,855 25,620 31,945
9,205 10,031 2,640 1,250 23,126 28,283
5,695 5,585 520 1,200 13,000 15,107
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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