AoeStats
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Arena

505684179Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 54m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Chinese · Argentina
1362
+9
🇨🇳 Slavs · China
1246
+13
🇨🇳 Bohemians · China
1226
+14
🇫🇮 Koreans · Finland
1178
+17
🇨🇳 Khmer · China
1224
-15
🇨🇳 Hindustanis · China
1221
-14
🇪🇸 Huns · Spain
1175
-13
🇪🇸 Magyars · Spain
1144
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 2,342 10:21 14:00 28:29 ⛏ Fast Castle
43 2,376 11:04 14:39 40:02 ⛏ Fast Castle
34 1,844 11:10 15:15 30:40 ⛏ Fast Castle
29 1,568 11:25 14:31 28:53 ⛏ Fast Castle
22 1,186 10:32 16:47 30:46 ⛏ Fast Castle
19 1,064 10:46 14:39 29:12 ⛏ Fast Castle
18 994 10:20 14:40 37:48 ⛏ Fast Castle
17 927 11:20 15:02 35:37 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
28,155 43,200 25,625 7,505 104,485 113,753
51,450 17,230 22,270 4,460 95,410 116,443
36,560 32,915 12,365 1,205 83,045 103,169
27,975 20,340 23,040 6,210 77,565 93,581
13,725 32,641 19,485 2,550 68,401 78,112
21,575 9,270 11,800 850 43,495 51,836
13,280 12,310 3,525 1,380 30,495 32,712
10,415 11,245 4,370 1,630 27,660 29,993
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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