AoeStats
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African Clearing

510629642Analyzed
4v4 RM · 5h ago on Oct 1, 2026· 47m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
879
+10
🇨🇦 Celts · Canada
864
+10
🇺🇸 Malians · United States
739
+15
🇺🇸 Vietnamese · United States
713
+17
🇪🇸 Byzantines · Spain
756
-14
🇨🇿 Vietnamese · Czechia
721
-13
🇮🇹 Italians · Italy
720
-13
🇷🇸 Huns · Serbia
715
-12
Player eAPM Actions Feudal Castle Imperial Opening
19 898 14:13 23:06 45:23 ⚔ Drush into Archers FC
19 913 14:12 19:56 37:40 ⚔ Drush FC
18 835 15:31 19:25 43:16 ⛏ Fast Castle
17 826 13:21 27:59 — ⚔ Scout Rush
16 762 17:01 24:46 37:06 ⛏ Fish Boom FC
14 649 17:17 22:17 36:59 ⛏ Fast Castle
13 597 16:30 32:30 — ⚔ Scout Rush
10 481 18:17 29:23 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,935 12,290 5,075 3,835 39,135 46,907
14,365 15,344 4,565 3,520 37,794 43,256
12,540 11,020 4,700 4,030 32,290 35,779
13,450 8,480 3,880 3,070 28,880 34,248
8,170 8,780 3,955 1,860 22,765 26,239
9,885 8,228 2,010 1,800 21,923 23,805
10,260 6,070 2,365 950 19,645 20,989
7,725 6,235 775 955 15,690 18,333
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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