AoeStats
← 俄佐立仲裁者泰菲力

Nomad

510084463Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 38m 41s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Dravidians · Taiwan
1883
+12
🇹🇼 Bengalis · Taiwan
1880
+12
🇹🇼 Turks · Taiwan
1859
+13
🇹🇼 Huns · Taiwan
1751
+18
🇭🇰 Georgians · Hong Kong SAR China
1905
-18
🇨🇳 Britons · China
1834
-15
🇨🇱 Berbers · Chile
1759
-12
🇭🇰 Khitans · Hong Kong SAR China
1698
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 2,138 14:27 18:02 36:49 ⛏ Fish Boom FC
55 2,146 14:05 18:04 33:59 ⛏ Fish Boom FC
46 1,774 13:04 16:44 34:11 ⛏ Fish Boom FC
44 1,717 13:56 18:10 28:32 ⛏ Fish Boom FC
42 1,633 13:18 17:48 37:22 ⛏ Fish Boom FC
35 1,348 13:47 26:01 — ⚔ Fish Boom into Towers FC
32 1,224 14:56 19:03 — ⛏ Fish Boom FC
27 1,061 11:43 25:02 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,650 14,125 8,060 1,600 39,435 40,272
17,040 10,970 5,350 1,985 35,345 38,537
9,700 13,496 5,605 3,390 32,191 34,606
13,470 8,592 6,420 1,610 30,092 33,875
12,805 8,361 2,695 1,705 25,566 25,254
9,975 9,594 1,615 795 21,979 22,071
7,695 8,653 2,150 1,685 20,183 22,068
5,550 6,291 1,260 1,300 14,401 15,976
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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