AoeStats
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Arena

509389615Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 43m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1084
+14
🇺🇸 Franks · United States
1077
+14
🇯🇵 Turks · Japan
1072
+14
🇹🇼 Persians · Taiwan
1023
+16
🇹🇷 Mongols · Türkiye
1267
-24
🇹🇷 Britons · Türkiye
1025
-14
🇹🇷 Aztecs · Türkiye
973
-12
🇹🇷 Huns · Türkiye
870
-8
Player eAPM Actions Feudal Castle Imperial Opening
48 2,079 11:27 15:08 35:36 ⛏ Fast Castle
47 2,055 10:20 15:08 30:16 ⚔ FC into Scouts
45 1,934 11:05 16:25 28:34 ⛏ Fast Castle
27 1,172 10:45 16:18 33:49 ⛏ Fast Castle
27 1,175 10:02 15:23 31:14 ⛏ Fast Castle
26 1,149 10:24 14:48 31:29 ⛏ Fast Castle
17 752 10:28 16:18 27:21 ⛏ Fast Castle
14 593 12:23 21:05 35:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,940 16,110 14,570 3,450 60,070 62,327
16,940 18,880 10,620 3,720 50,160 57,093
18,475 15,240 11,830 2,800 48,345 56,650
21,800 11,280 12,980 2,250 48,310 60,154
17,160 16,660 10,320 1,050 45,190 49,522
19,760 10,335 11,445 1,600 43,140 58,955
14,200 13,255 5,270 2,020 34,745 40,851
12,620 8,200 4,370 2,255 27,445 30,148
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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