AoeStats
← Pandaduongvat

Arabia

510062102Analyzed
1v1 RM · 1d ago on Sep 29, 2026· 18m 32s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Lithuanians · Czechia
1034
+14
🇦🇺 Mongols · Australia
1000
-42

Win probability

Pandaduongvat's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 648,342 analysed 1v1 players on Arabia.
PrettyGoodYourself D
Feudal Age 10:50 vs 9:49
btm 23%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:59
btm 0%
eAPM 14 vs 39
btm 4%
First military 17:28 vs 10:33
btm 9%
▼ Slow Feudal Age at 10:50 — slower than 77% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 17:28 (Spearman) — later than 91% of analysed players on Arabia
Pandaduongvat A
Feudal Age 8:46 vs 9:49
top 8%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:59
btm 0%
eAPM 40 vs 39
top 47%
First military 11:21 vs 10:33
btm 37%
▲ Fast Feudal Age at 8:46 — faster than 92% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 18:32
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