AoeStats
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MegaRandom

510342959Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 30m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Aztecs · Spain
1123
+16
🇧🇷 Burgundians · Brazil
1116
+17
🇨🇳 Bulgarians · China
1097
+17
🇹🇼 Tupi · Taiwan
1025
+21
🇵🇱 Maya · Poland
1131
-18
🇵🇱 Turks · Poland
1130
-18
🇵🇱 Goths · Poland
1126
-18
🇵🇱 Berbers · Poland
1122
-17
Player eAPM Actions Feudal Castle Imperial Opening
37 1,128 11:29 25:01 — ⚔ Fish Boom into Scouts
29 860 11:33 23:03 — ⛏ Fast Castle
27 819 11:04 26:35 — ⚔ M@A into Towers into Archers
25 761 10:49 17:35 — ⛏ Fast Castle
23 696 12:51 18:08 — ⚔ FC into Archers
21 643 12:24 22:17 — ⚔ Fish Boom into Scouts
20 611 15:13 21:57 — ⚔ Tower Rush
16 477 12:59 26:02 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
6,595 5,370 4,245 200 16,410 18,340
6,395 6,060 1,835 850 15,140 16,684
6,805 3,690 3,125 100 13,720 15,618
5,125 4,425 1,070 825 11,445 12,249
5,650 3,847 1,150 625 11,272 11,793
5,245 2,909 720 900 9,774 11,596
4,545 2,980 915 85 8,525 11,193
3,350 2,205 1,300 1,275 8,130 8,552
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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