AoeStats
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African Clearing

504417118Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 57m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1258
+12
🇨🇳 Byzantines · China
1126
+17
1085
+19
🇨🇳 Japanese · China
990
+22
🇲🇽 Khitans · Mexico
1186
-19
🇲🇽 Georgians · Mexico
1163
-18
🇪🇸 Wei · Spain
1146
-17
🇦🇷 Huns · Argentina
1100
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 2,308 14:55 19:07 — ⛏ Fast Castle
38 2,208 12:28 32:30 — ⚔ Scouts into Archers
33 1,891 14:03 20:32 52:27 ⛏ Fast Castle
30 1,708 14:52 28:49 48:32 ⚔ Scout Rush
28 1,605 13:42 30:26 49:37 ⚔ Scout Rush
22 1,261 13:06 29:16 37:02 ⚔ Archer Rush
19 1,121 16:04 23:24 39:38 ⛏ Fish Boom
17 953 13:16 32:13 49:14 ⚔ Scouts into Towers

Resources

Player Food Wood Gold Stone Spent Collected
31,760 31,348 6,720 4,065 73,893 92,964
31,520 14,010 22,325 1,100 68,955 82,055
14,230 23,990 10,615 300 49,135 55,190
17,410 14,205 13,440 1,250 46,305 51,880
16,915 15,713 5,880 1,455 39,963 40,968
13,355 9,880 5,610 2,350 31,195 32,592
12,315 11,031 5,920 1,175 30,441 35,989
15,000 7,601 5,285 2,500 30,386 34,283
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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