AoeStats
← Fatamon6

Black Forest

506136361Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 56m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
930
+15
🇨🇳 Spanish · China
927
+16
🇨🇳 Poles · China
925
+16
🇨🇳 Portuguese · China
867
+17
🇳🇴 Chinese · Norway
942
-17
🇦🇹 Hindustanis · Austria
932
-17
🇧🇷 Celts · Brazil
920
-16
🇦🇷 Britons · Argentina
867
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 2,075 11:39 16:12 30:50 ⛏ Fast Castle
37 2,125 10:31 14:24 30:27 ⛏ Fast Castle
25 1,403 12:21 16:54 34:50 ⛏ Fast Castle
21 1,197 10:51 15:21 32:11 ⛏ Fast Castle
18 1,047 14:10 21:24 33:51 ⛏ Fast Castle
18 1,004 11:34 16:52 32:27 ⛏ Fast Castle
15 826 11:19 19:00 34:32 ⛏ Fast Castle
11 642 12:17 17:10 32:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
72,215 21,125 77,315 2,280 172,935 183,525
41,660 20,458 26,895 4,170 93,183 99,547
40,025 15,988 27,535 4,360 87,908 93,924
24,785 27,975 18,475 850 72,085 84,993
27,345 25,426 11,280 6,230 70,281 74,814
19,415 28,860 17,795 3,600 69,670 111,014
19,700 22,766 13,575 3,325 59,366 66,524
9,400 9,826 5,585 3,030 27,841 37,375
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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