AoeStats
← Anfangspunkt

Nomad

503662701Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 52m 22s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Portuguese · Germany
1002
+14
🇩🇪 Vikings · Germany
988
+15
🇵🇱 Persians · Poland
945
+17
🇹🇷 Huns · Türkiye
938
+17
🇸🇪 Romans · Sweden
1056
-20
🇩🇪 Sicilians · Germany
971
-16
🇵🇱 Persians · Poland
947
-18
🇸🇪 Sicilians · Sweden
875
-12
Compared against 244,482 analysed team-game players on Nomad.
THAI-MING A
Feudal Age 12:33 vs 14:19
top 7%
Castle Age 21:00 vs 20:58
top 50%
Imperial Age 32:53 vs 38:40
top 11%
eAPM 16 vs 27
btm 17%
First military 24:10 vs 17:15
btm 10%
▲ Fast Feudal Age at 12:33 — faster than 93% of analysed players on Nomad
▲ Fast Imperial Age at 32:53 — faster than 89% of analysed players on Nomad
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (13:44) — usually safest before it
▼ First military only at 24:10 (Militia) — later than 90% of analysed players on Nomad
▼ Town centers idle 3:38 of the first 21:00 — keep villagers queued
Heftilus C
Feudal Age 15:01 vs 14:19
btm 34%
Castle Age 20:27 vs 20:58
top 44%
Imperial Age 37:12 vs 38:40
top 39%
eAPM 17 vs 27
btm 19%
First military 17:58 vs 17:15
btm 44%
▼ Low eAPM (17) — busier hands win idle time back
▼ Town centers idle 3:00 of the first 20:27 — keep villagers queued
Avipt D
Feudal Age 16:20 vs 14:19
btm 15%
Castle Age 29:17 vs 20:58
btm 6%
Imperial Age — vs 38:40
btm 0%
eAPM 13 vs 27
btm 9%
First military 17:09 vs 17:15
top 49%
▼ Slow Feudal Age at 16:20 — slower than 85% of analysed players on Nomad
▼ Slow Castle Age at 29:17 — slower than 94% of analysed players on Nomad
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 12:22 of the first 29:17 — keep villagers queued
Thorgall D
Feudal Age 17:04 vs 14:19
btm 10%
Castle Age 31:09 vs 20:58
btm 4%
Imperial Age — vs 38:40
btm 0%
eAPM 6 vs 27
btm 2%
First military 29:00 vs 17:15
btm 3%
▼ Slow Feudal Age at 17:04 — slower than 90% of analysed players on Nomad
▼ Slow Castle Age at 31:09 — slower than 96% of analysed players on Nomad
▼ Low eAPM (6) — busier hands win idle time back
▼ First military only at 29:00 (Spearman) — later than 97% of analysed players on Nomad
▼ Town centers idle 12:22 of the first 31:09 — keep villagers queued
Anfangspunkt D
Feudal Age 14:47 vs 14:19
btm 39%
Castle Age 28:46 vs 20:58
btm 7%
Imperial Age — vs 38:40
btm 0%
eAPM 14 vs 27
btm 12%
First military 24:04 vs 17:15
btm 10%
▼ Slow Castle Age at 28:46 — slower than 93% of analysed players on Nomad
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 24:04 (Fire Galley) — later than 90% of analysed players on Nomad
▼ Town centers idle 14:46 of the first 28:46 — keep villagers queued
Pangaea B
Feudal Age 14:18 vs 14:19
top 50%
Castle Age 22:14 vs 20:58
btm 38%
Imperial Age 31:49 vs 38:40
top 7%
eAPM 14 vs 27
btm 12%
First military 21:53 vs 17:15
btm 17%
▲ Fast Imperial Age at 31:49 — faster than 93% of analysed players on Nomad
▼ Low eAPM (14) — busier hands win idle time back
▼ Town centers idle 4:33 of the first 22:14 — keep villagers queued
Helenka D
Feudal Age 15:50 vs 14:19
btm 21%
Castle Age 20:40 vs 20:58
top 47%
Imperial Age 45:35 vs 38:40
btm 15%
eAPM 19 vs 27
btm 25%
First military 20:12 vs 17:15
btm 26%
▼ Slow Feudal Age at 15:50 — slower than 79% of analysed players on Nomad
▼ Slow Imperial Age at 45:35 — slower than 85% of analysed players on Nomad
▼ Low eAPM (19) — busier hands win idle time back
Garp D
Feudal Age 19:45 vs 14:19
btm 2%
Castle Age 37:33 vs 20:58
btm 1%
Imperial Age — vs 38:40
btm 0%
eAPM 24 vs 27
btm 41%
First military 1:53 vs 17:15
top 0%
▼ Slow Feudal Age at 19:45 — slower than 98% of analysed players on Nomad
▼ Slow Castle Age at 37:33 — slower than 99% of analysed players on Nomad
▼ Loom never researched — one lost villager costs more
▲ Early military at 1:53 (Militia) — earlier than 100% of analysed players on Nomad
▼ Town centers idle 12:49 of the first 33:29 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.