AoeStats
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QS Arena

503256249Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 65m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Goths · United Kingdom
1041
+14
🇪🇬 Romans · Egypt
1010
+15
🇫🇷 Khmer · France
933
+18
🇫🇷 Hindustanis · France
928
+19
🇨🇦 Spanish · Canada
1025
-18
🇹🇷 Huns · Türkiye
1000
-51
🇨🇭 Turks · Switzerland
976
-16
🇫🇷 Teutons · France
947
-15
Player eAPM Actions Feudal Castle Imperial Opening
26 1,699 7:44 13:25 36:44 ⛏ Fast Castle
25 1,651 9:25 14:01 31:45 ⛏ Fast Castle
25 1,635 8:23 15:31 48:49 ⛏ Fast Castle
21 1,355 11:25 15:06 19:31 ◆ FC into Fast Imp
21 1,381 10:55 16:04 35:21 ⛏ Fast Castle
16 1,042 9:35 13:57 29:56 ⛏ Fast Castle
12 815 8:40 16:59 52:46 ⛏ Fast Castle
6 408 33:09 — — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
60,285 23,505 20,840 850 105,480 121,566
41,795 26,125 20,905 3,850 92,675 102,551
20,360 40,250 24,515 1,060 86,185 95,606
29,775 18,335 21,860 2,730 72,700 75,605
16,000 22,840 10,120 1,150 50,110 63,618
17,125 13,440 11,605 2,225 44,395 49,961
15,405 16,600 5,120 1,050 38,175 39,002
4,775 1,930 550 0 7,255 10,301
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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