AoeStats
← Thomsen

Arena

505261310Analyzed
2v2 RM · 23d ago on Sep 8, 2026· 35m 42s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Italians · Argentina
1002
+14
🇦🇷 Goths · Argentina
958
+15
🇩🇰 Spanish · Denmark
976
-16
🇻🇳 Teutons · Vietnam
921
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 1,698 11:28 15:25 — ⛏ Fast Castle
41 1,447 11:42 16:01 31:41 ⛏ Fast Castle
32 1,159 11:02 16:58 — ⛏ Fast Castle
20 717 11:36 20:46 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,850 8,205 4,170 975 24,200 24,791
7,515 8,555 4,015 100 20,185 20,352
8,880 5,810 3,365 1,600 19,655 20,715
6,550 7,345 4,770 655 19,320 21,558
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.