AoeStats
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Arena

510856417Analyzed
4v4 RM · 23h ago on Oct 2, 2026· 51m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Burgundians · Uruguay
1330
+11
🇨🇴 Teutons · Colombia
1282
+13
🇨🇴 Cumans · Colombia
1252
+14
🇧🇷 Shu · Brazil
1246
+15
🇳🇱 Mongols · Netherlands
1245
-14
🇺🇸 Spanish · United States
1231
-14
🇬🇧 Khmer · United Kingdom
1204
-13
🇧🇷 Goths · Brazil
1180
-12
Player eAPM Actions Feudal Castle Imperial Opening
63 3,219 10:47 14:24 38:55 ⛏ Fast Castle
43 2,213 11:00 14:31 30:01 ⛏ Fast Castle
43 2,214 10:38 14:26 41:07 ⛏ Fast Castle
36 1,824 9:12 23:50 42:16 ⛏ Fast Castle
30 1,553 10:54 29:30 45:37 ⛏ Fast Castle
28 1,451 10:41 14:26 — ⛏ Fast Castle
26 1,335 10:24 14:03 36:26 ⛏ Fast Castle
11 567 9:17 13:40 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,295 16,385 21,985 2,250 78,915 80,465
33,595 19,950 18,200 5,900 77,645 90,625
34,285 20,737 9,530 2,075 66,627 68,741
28,325 16,260 14,865 6,150 65,600 84,978
35,365 13,755 10,040 2,985 62,145 65,630
24,120 24,440 6,440 350 55,350 71,290
14,615 17,815 14,940 2,050 49,420 57,899
3,075 1,780 655 75 5,585 6,077
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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