AoeStats
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Arena

510013150Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 37m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Malay · Australia
1643
+6
🇨🇴 Burmese · Colombia
1545
+9
🇯🇵 Turks · Japan
1520
+10
🇧🇷 Aztecs · Brazil
1483
+11
🇦🇷 Italians · Argentina
1448
-11
🇲🇽 Persians · Mexico
1406
-10
🇺🇸 Hindustanis · United States
1354
-8
🇺🇸 Cumans · United States
1311
-7
Player eAPM Actions Feudal Castle Imperial Opening
54 2,036 10:45 14:35 34:55 ⛏ Fast Castle
48 1,800 10:04 13:47 31:35 ⚔ FC into Archers
41 1,540 9:38 13:58 33:58 ⛏ Fast Castle
38 1,444 9:54 19:07 — ⛏ Fast Castle
32 1,218 8:16 15:22 27:08 ⛏ Fast Castle
27 1,033 11:03 15:08 31:41 ⛏ Fast Castle
26 989 11:42 16:34 21:22 ◆ FC into Fast Imp
26 991 10:28 14:17 34:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,115 14,325 6,095 1,750 43,285 56,243
17,965 12,125 7,530 2,235 39,855 44,125
16,385 7,090 5,415 2,900 31,790 35,901
14,880 8,657 6,280 1,500 31,317 40,396
15,045 11,260 3,895 610 30,810 33,231
16,490 8,860 4,280 1,050 30,680 37,930
9,620 11,085 6,850 200 27,755 29,691
9,530 9,782 3,695 1,085 24,092 27,038
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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