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503304002Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 39m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malay · China
1624
+12
🇺🇸 Bengalis · United States
1563
+15
🇻🇳 Tatars · Vietnam
1553
+16
🇧🇷 Slavs · Brazil
1502
+18
🇦🇺 Maya · Australia
1768
-25
🇳🇿 Chinese · New Zealand
1633
-19
🇦🇺 Wei · Australia
1499
-13
🇦🇺 Magyars · Australia
1275
-5
Player eAPM Actions Feudal Castle Imperial Opening
58 2,291 10:59 15:05 29:13 ⛏ Fast Castle
54 2,139 9:09 21:19 34:23 ⚔ M@A into Archers
52 2,033 8:01 17:56 32:43 ⛏ Fast Castle
52 2,023 11:29 18:27 38:45 ⚔ FC into Archers
44 1,730 11:00 14:49 — ⛏ Fast Castle
36 1,431 10:27 14:20 27:39 ⛏ Fast Castle
29 1,139 11:18 20:50 36:14 ⚔ Scout Rush
24 956 11:30 16:12 32:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,675 18,497 5,610 2,250 50,032 53,281
16,145 19,390 8,805 2,590 46,930 57,390
21,790 13,410 8,830 1,170 45,200 48,566
20,270 11,999 7,320 2,465 42,054 43,285
13,475 12,015 6,190 2,675 34,355 39,101
13,795 8,128 5,875 1,800 29,598 32,019
11,200 10,622 6,360 915 29,097 30,183
10,125 11,330 2,415 1,410 25,280 26,324
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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