AoeStats
← 他并不是一个笨比

Arena

507504530Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 50m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1290
+9
🇹🇼 Sicilians · Taiwan
1095
+17
🇨🇳 Slavs · China
1015
+20
🇨🇳 Franks · China
1000
+68
🇨🇳 Teutons · China
1201
-20
🇨🇳 Cumans · China
1116
-17
🇻🇳 Aztecs · Vietnam
1106
-16
1040
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,238 12:10 15:52 32:19 ⛏ Fast Castle
44 2,222 11:45 15:32 37:16 ⛏ Fast Castle
35 1,781 9:33 21:15 34:02 ⛏ Fast Castle
31 1,547 11:01 16:09 35:44 ⛏ Fast Castle
27 1,348 10:44 17:21 34:22 ⛏ Fast Castle
26 1,303 10:47 16:31 33:54 ⛏ Fast Castle
18 893 12:22 17:11 34:15 ⛏ Fast Castle
16 803 10:15 19:28 30:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,085 16,375 16,035 2,800 60,295 73,440
25,250 23,213 6,305 1,155 55,923 60,598
24,980 11,000 13,795 4,550 54,325 64,575
22,705 13,280 13,495 2,195 51,675 54,830
21,995 10,390 16,345 850 49,580 61,515
20,490 16,260 8,050 1,685 46,485 49,717
20,540 13,775 8,835 2,250 45,400 56,151
21,715 11,737 9,395 1,700 44,547 68,864
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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