AoeStats
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Arena

505857344Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 48m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1276
+14
🇹🇼 Huns · Taiwan
1271
+15
🇹🇼 Khmer · Taiwan
1242
+16
🇦🇷 Romans · Argentina
1228
+16
🇸🇮 Jurchens · Slovenia
1263
-16
🇬🇧 Dravidians · United Kingdom
1259
-16
🇵🇹 Burmese · Portugal
1230
-15
🇸🇪 Italians · Sweden
1196
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,144 11:16 14:58 26:58 ⛏ Fast Castle
44 2,133 12:20 15:54 29:37 ⛏ Fast Castle
41 1,973 9:46 13:11 28:55 ⛏ Fast Castle
39 1,901 10:23 14:08 28:06 ⛏ Fast Castle
26 1,279 9:57 14:03 26:54 ⛏ Fast Castle
24 1,155 11:04 15:06 31:24 ⛏ Fast Castle
23 1,109 11:11 14:53 28:42 ⛏ Fast Castle
20 967 11:48 15:45 30:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,595 14,110 32,295 7,680 109,680 114,962
35,195 22,245 10,540 2,155 70,135 78,990
21,570 22,400 21,095 1,030 66,095 74,126
31,385 24,730 4,735 2,210 63,060 64,167
32,530 12,125 16,785 950 62,390 71,385
15,010 16,045 9,405 4,535 44,995 47,659
14,750 16,463 9,660 1,600 42,473 55,235
11,750 14,975 7,040 2,280 36,045 40,109
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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