AoeStats
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Arena

507165479Analyzed
4v4 RM · 14d ago on Sep 16, 2026· 56m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Wei · Argentina
1256
+15
🇦🇷 Jurchens · Argentina
1226
+17
🇦🇷 Khmer · Argentina
1191
+18
🇪🇸 Franks · Spain
1143
+20
🇨🇱 Persians · Chile
1299
-19
🇮🇳 Bengalis · India
1268
-19
🇸🇪 Bohemians · Sweden
1239
-18
🇨🇱 Aztecs · Chile
1146
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 3,524 9:36 15:37 39:32 ⛏ Fast Castle
45 2,543 10:34 14:26 34:51 ⛏ Fast Castle
43 2,441 9:48 13:40 37:32 ⛏ Fast Castle
40 2,301 10:15 14:09 32:32 ⛏ Fast Castle
34 1,920 10:17 14:18 38:41 ⛏ Fast Castle
34 1,951 10:19 14:20 30:26 ⛏ Fast Castle
29 1,624 10:52 15:21 35:13 ⛏ Fast Castle
29 1,659 10:06 15:45 37:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,990 14,960 30,990 1,750 93,690 102,110
25,545 36,560 17,015 3,465 82,585 90,697
29,980 11,780 16,290 4,775 62,825 65,358
23,480 16,130 17,355 2,550 59,515 71,991
26,720 13,335 8,440 2,770 51,265 60,676
16,530 17,295 6,780 1,500 42,105 41,845
14,385 9,300 9,855 2,835 36,375 48,232
11,430 12,015 5,220 730 29,395 30,610
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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