AoeStats
← RDA Ronan

Arabia

507131705Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 32m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1305
+12
🇦🇷 Persians · Argentina
1261
+14
🇦🇷 Ethiopians · Argentina
1228
+15
🇦🇷 Saracens · Argentina
1175
+16
🇨🇴 Ethiopians · Colombia
1229
-15
🇹🇷 Dravidians · Türkiye
1221
-15
🇲🇽 Franks · Mexico
1200
-14
🇦🇷 Malians · Argentina
1183
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 1,636 10:04 25:34 — ⚔ Archer Rush
50 1,605 9:26 21:24 — ⚔ Archer Rush
47 1,506 8:56 21:00 — ⚔ Scout Rush
42 1,351 9:52 20:43 — ⚔ Scout Rush
38 1,228 9:14 22:05 — ⚔ Scout Rush
34 1,098 12:13 18:00 — ⛏ Fast Castle
33 1,057 9:44 26:00 — ⚔ Skirms into Archers
25 796 9:36 23:40 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,640 6,060 3,965 200 20,865 21,748
10,715 6,313 3,370 200 20,598 21,905
6,770 7,796 4,290 760 19,616 19,497
8,320 6,310 3,350 320 18,300 19,138
8,230 7,060 2,035 750 18,075 18,569
8,020 5,981 1,735 945 16,681 18,560
6,015 5,736 2,475 650 14,876 15,484
6,855 4,676 1,100 920 13,551 14,928
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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