AoeStats
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African Clearing

506734154Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 48m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1262
+13
🇨🇭 Cumans · Switzerland
1219
+14
🇺🇸 Maya · United States
1207
+15
🇵🇦 Dravidians · Panama
1182
+16
🇦🇷 Cumans · Argentina
1267
-18
🇦🇷 Mongols · Argentina
1218
-16
🇪🇸 Vietnamese · Spain
1173
-14
🇺🇾 Spanish · Uruguay
1068
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 2,647 14:09 20:03 43:50 ⛏ Fast Castle
43 2,101 12:16 25:10 41:38 ⛏ Fast Castle
34 1,672 13:17 17:55 32:59 ⛏ Fast Castle
34 1,627 16:01 21:59 — ⛏ Fast Castle
32 1,550 13:29 31:29 43:18 ⛏ Fast Castle
27 1,313 14:12 19:05 37:22 ⛏ Fast Castle
24 1,167 16:01 22:17 37:54 ⛏ Fast Castle
16 800 12:28 21:05 47:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,230 11,631 20,365 1,705 65,931 70,294
29,965 13,187 18,820 3,330 65,302 66,105
20,830 20,520 11,720 5,160 58,230 62,035
14,585 20,090 10,855 2,900 48,430 55,293
16,600 10,310 9,275 1,550 37,735 40,895
8,775 11,436 9,365 400 29,976 29,536
9,875 8,500 1,805 1,800 21,980 22,862
9,135 6,416 3,110 1,150 19,811 19,582
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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