AoeStats
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Arena

504137509Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 40m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Britons · Uruguay
972
+13
🇺🇾 Burgundians · Uruguay
945
+14
🇺🇾 Turks · Uruguay
912
+15
🇺🇾 Sicilians · Uruguay
861
+17
🇲🇽 Byzantines · Mexico
962
-18
🇨🇴 Burgundians · Colombia
910
-15
🇨🇴 Bulgarians · Colombia
862
-31
🇲🇽 Magyars · Mexico
858
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,056 11:22 17:03 28:23 ⛏ Fast Castle
24 982 11:55 15:31 27:58 ⛏ Fast Castle
23 944 10:25 16:42 31:00 ⛏ Fast Castle
19 777 12:40 18:38 35:48 ⛏ Fast Castle
16 642 10:36 15:22 31:41 ⛏ Fast Castle
16 656 10:27 18:40 30:42 ⛏ Fast Castle
13 534 11:38 17:10 36:14 ⛏ Fast Castle
6 228 9:57 23:30 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,465 10,080 12,895 1,500 44,940 51,941
20,070 10,865 12,720 950 44,605 46,232
14,625 13,340 7,065 1,600 36,630 47,936
12,755 11,705 5,065 4,150 33,675 39,655
14,285 7,465 7,825 850 30,425 36,296
13,360 11,415 3,485 1,500 29,760 32,211
11,195 3,360 3,090 1,800 19,445 23,157
4,715 4,145 865 1,500 11,225 11,548
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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