AoeStats
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Arena

510460094Analyzed
4v4 RM · 8h ago on Oct 1, 2026· 32m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Wei · Colombia
1270
+10
🇺🇸 Italians · United States
1255
+10
🇨🇳 Persians · China
1249
+11
🇮🇹 Goths · Italy
1208
+12
🇦🇷 Romans · Argentina
1263
-15
🇦🇷 Cumans · Argentina
1170
-12
🇦🇷 Spanish · Argentina
1118
-10
🇦🇷 Franks · Argentina
967
-6
Player eAPM Actions Feudal Castle Imperial Opening
55 1,825 10:08 23:15 — ⛏ Fast Castle
40 1,330 11:52 15:58 — ⛏ Fast Castle
33 1,090 10:05 15:26 26:35 ⛏ Fast Castle
32 1,065 11:11 14:55 32:26 ⛏ Fast Castle
31 1,027 10:21 14:10 — ⛏ Fast Castle
29 949 10:33 14:16 28:43 ⛏ Fast Castle
20 661 11:19 15:09 — ⛏ Fast Castle
14 445 11:28 20:35 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,170 10,100 5,190 950 30,410 32,813
13,115 8,850 4,910 850 27,725 30,726
12,240 7,230 4,175 200 23,845 29,313
8,960 5,795 1,665 200 16,620 17,577
8,420 4,070 3,280 650 16,420 20,993
7,400 4,570 2,645 970 15,585 16,099
7,860 6,385 390 750 15,385 20,058
4,075 5,803 1,410 305 11,593 12,569
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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