AoeStats
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Arena

506685407Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 68m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Persians · Peru
922
+14
🇹🇷 Turks · Türkiye
910
+15
🇪🇸 Britons · Spain
819
+19
🇨🇦 Byzantines · Canada
812
+19
🇩🇪 Gurjaras · Germany
1033
-23
🇹🇷 Britons · Türkiye
895
-17
🇨🇳 Aztecs · China
873
-16
🇨🇳 Turks · China
725
-11
Player eAPM Actions Feudal Castle Imperial Opening
36 2,497 10:27 15:16 34:09 ⚔ FC into Scouts
36 2,466 10:47 15:37 30:17 ⛏ Fast Castle
25 1,734 12:10 18:17 32:32 ⛏ Fast Castle
24 1,656 11:55 16:53 25:27 ⛏ Fast Castle
22 1,478 12:45 25:06 32:16 ⛏ Fast Castle
22 1,486 10:43 21:22 40:55 ⛏ Fast Castle
18 1,229 12:17 16:23 31:32 ⛏ Fast Castle
13 925 11:26 24:00 40:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,005 33,060 24,695 3,785 103,545 115,533
53,185 28,965 17,325 2,235 101,710 108,780
29,755 34,730 14,910 4,230 83,625 97,700
30,060 17,090 26,240 2,810 76,200 78,154
30,130 16,865 24,140 3,500 74,635 94,782
30,110 13,240 14,395 2,350 60,095 64,792
21,485 15,500 21,225 850 59,060 64,069
20,305 20,800 10,860 5,650 57,615 68,480
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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