AoeStats
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Arena

506073216Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 43m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Persians · United Kingdom
900
+15
🇳🇱 Saracens · Netherlands
883
+15
🇩🇪 Hindustanis · Germany
878
+15
🇩🇪 Celts · Germany
877
+16
🇩🇪 Magyars · Germany
982
-20
🇨🇿 Persians · Czechia
919
-17
🇩🇪 Dravidians · Germany
845
-14
🇨🇳 Byzantines · China
724
-10
Player eAPM Actions Feudal Castle Imperial Opening
23 1,003 11:59 16:36 — ⛏ Fast Castle
23 994 11:23 15:56 33:28 ⛏ Fast Castle
17 750 13:51 18:15 — ⛏ Fast Castle
15 676 12:24 16:11 31:46 ⛏ Fast Castle
14 632 11:34 20:52 35:01 ⛏ Fast Castle
14 593 11:40 16:05 32:04 ⛏ Fast Castle
13 583 10:32 19:29 34:04 ⛏ Fast Castle
11 501 13:24 22:02 35:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,450 14,765 12,335 1,700 48,250 65,141
20,850 18,280 6,880 2,000 48,010 56,725
19,770 11,930 9,435 1,750 42,885 52,240
16,745 6,870 7,920 2,150 33,685 45,201
11,065 14,020 5,660 2,150 32,895 42,369
13,025 10,405 6,975 1,560 31,965 36,876
15,165 5,970 4,695 3,250 29,080 32,450
5,775 4,186 500 230 10,691 16,710
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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