AoeStats
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Arena

509510685Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 37m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Franks · Canada
985
+18
🇨🇳 Celts · China
969
+19
🇺🇸 Sicilians · United States
962
+19
🇲🇽 Portuguese · Mexico
918
+20
🇦🇷 Bohemians · Argentina
1085
-22
🇦🇷 Vikings · Argentina
1073
-21
🇨🇱 Persians · Chile
1036
-19
🇨🇴 Aztecs · Colombia
907
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,406 10:25 14:53 29:59 ⛏ Fast Castle
37 1,374 11:07 15:30 35:28 ⛏ Fast Castle
36 1,363 9:19 16:48 29:03 ⛏ Fast Castle
36 1,363 9:23 17:18 28:53 ⛏ Fast Castle
30 1,110 13:03 16:40 30:21 ⛏ Fast Castle
30 1,118 9:49 19:52 — ⚔ FC into Skirms into Archers
19 717 10:33 15:01 31:28 ⛏ Fast Castle
17 651 11:57 15:53 30:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,835 15,570 9,670 3,000 48,075 53,195
16,515 13,270 8,890 2,250 40,925 48,960
15,355 14,780 7,440 1,500 39,075 42,151
12,950 16,740 4,730 950 35,370 37,425
16,440 10,665 5,995 2,250 35,350 40,606
16,420 7,720 9,270 850 34,260 36,907
9,750 10,090 5,750 1,965 27,555 30,625
10,890 7,555 2,880 1,275 22,600 32,800
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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