AoeStats
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Arena

504872847Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 41m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Turks · Poland
1054
+10
🇵🇪 Celts · Peru
991
+13
🇲🇽 Khmer · Mexico
882
+17
🇺🇸 Huns · United States
868
+18
🇪🇸 Poles · Spain
950
-16
🇨🇴 Cumans · Colombia
922
-15
🇺🇸 Japanese · United States
899
-14
🇸🇪 Inca · Sweden
883
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,820 11:30 15:41 34:16 ⛏ Fast Castle
33 1,381 10:53 17:19 — ⛏ Fast Castle
29 1,217 10:58 15:43 20:57 ◆ FC into Fast Imp
23 964 11:45 16:54 35:04 ⛏ Fast Castle
21 859 11:57 15:55 36:12 ⛏ Fast Castle
19 764 9:08 16:41 — ⛏ Fast Castle
18 738 9:01 23:14 — ⛏ Fast Castle
11 468 11:24 16:27 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,030 16,835 7,735 1,500 46,100 55,704
17,855 9,040 10,535 2,905 40,335 43,488
16,645 8,055 7,040 1,700 33,440 35,520
14,075 8,780 4,205 3,575 30,635 37,261
11,195 11,710 3,710 1,705 28,320 30,337
10,325 7,440 5,600 350 23,715 29,690
10,520 4,250 2,230 750 17,750 18,349
8,715 6,190 790 400 16,095 19,532
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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