AoeStats
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Socotra

506733842Analyzed
4v4 RM · 16d ago on Sep 14, 2026· 36m 36s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Bulgarians · Colombia
1025
+14
🇦🇷 Persians · Argentina
1014
+14
🇦🇷 Teutons · Argentina
985
+15
🇺🇸 Maya · United States
912
+18
🇦🇷 Magyars · Argentina
1181
-23
🇦🇷 Maya · Argentina
1177
-23
🇦🇷 Italians · Argentina
782
-8
🇲🇽 Byzantines · Mexico
750
-7
Player eAPM Actions Feudal Castle Imperial Opening
65 2,384 9:07 21:23 — ⚔ Archer Rush
40 1,481 10:44 21:40 — ⚔ Drush FC
38 1,392 11:06 14:39 — ⛏ Fast Castle
34 1,229 10:09 20:17 — ⚔ Scout Rush
31 1,151 9:41 18:28 35:10 ⛏ Fast Castle
25 905 10:37 26:23 — ⚔ Drush into Archers
22 793 15:16 27:56 — ⚔ Archers into Skirms
16 571 10:10 24:00 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,090 10,771 4,930 1,600 29,391 33,942
11,020 7,703 6,560 775 26,058 27,981
10,930 10,750 840 200 22,720 26,544
10,685 7,926 2,765 1,000 22,376 23,593
10,755 6,433 3,120 875 21,183 22,230
7,850 7,834 2,530 930 19,144 19,555
6,765 7,266 3,155 805 17,991 19,947
5,670 5,310 2,850 775 14,605 17,023
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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