AoeStats
← Lil Fabrice

Nomad

510068468Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 36m 29s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Vikings · India
2095
+2
🇻🇳 Koreans · Vietnam
1965
+3
🇨🇳 Persians · China
1836
+4
🇨🇳 Sicilians · China
1695
+8
🇹🇼 Malians · Taiwan
1621
-6
🇨🇴 Shu · Colombia
1576
-4
🇫🇷 Vietnamese · France
1571
-4
🇨🇳 Muisca · China
1466
-3
Player eAPM Actions Feudal Castle Imperial Opening
61 2,239 14:49 18:37 — ⛏ Fish Boom FC
52 1,890 14:05 18:26 — ⚔ Fish Boom FC into Archers
47 1,713 14:23 18:41 — ⛏ Fish Boom FC
46 1,674 13:08 17:40 34:26 ⚔ Fish Boom FC into Scouts
44 1,619 13:57 18:09 — ⛏ Fish Boom FC
38 1,385 11:46 18:23 — ⛏ Fish Boom into Fire Galleys FC
35 1,260 14:25 17:58 30:20 ⛏ Fish Boom FC
26 958 13:25 17:10 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,225 18,658 7,710 1,830 42,423 48,886
11,980 9,143 4,045 2,910 28,078 28,628
8,300 13,044 3,870 2,760 27,974 29,663
12,420 9,039 4,185 2,150 27,794 32,729
11,005 10,837 2,960 1,880 26,682 30,002
11,520 9,545 2,970 1,720 25,755 27,537
6,975 8,832 1,950 1,740 19,497 20,113
6,300 8,216 3,145 1,605 19,266 20,180
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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