AoeStats
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Pilgrims

510088762Analyzed
4v4 RM · 24h ago on Sep 29, 2026· 34m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Burmese · Türkiye
1343
+14
🇨🇳 Spanish · China
1254
+17
🇨🇳 Mapuche · China
1220
+19
🇨🇳 Vietnamese · China
1188
+19
🇩🇪 Armenians · Germany
1291
-18
🇭🇰 Dravidians · Hong Kong SAR China
1284
-17
🇨🇳 Georgians · China
1284
-17
🇨🇳 Japanese · China
1264
-17
Player eAPM Actions Feudal Castle Imperial Opening
53 1,853 9:42 20:10 29:39 ⛏ Fish Boom into Galleys into Fire Galleys FC
46 1,597 10:58 15:19 23:06 ⛏ Fish Boom FC
40 1,397 11:29 15:14 — ⛏ Fish Boom FC
34 1,190 12:36 20:41 — ⚔ Fish Boom into Towers FC into Archers
32 1,104 10:35 17:15 30:23 ⛏ Fish Boom FC
29 1,024 13:42 27:09 — ⚔ Fish Boom into Champis into Archers
27 945 11:13 15:54 31:45 ⛏ Fish Boom FC
23 808 14:23 23:20 — ⚔ Fish Boom into M@A

Resources

Player Food Wood Gold Stone Spent Collected
11,225 13,314 6,865 975 32,379 36,232
13,260 10,760 5,620 1,065 30,705 32,666
5,550 10,158 7,200 1,400 24,308 24,682
10,405 9,260 2,615 1,700 23,980 26,886
8,130 7,873 2,930 1,100 20,033 21,282
7,440 7,020 1,725 200 16,385 17,023
6,300 7,445 1,085 1,380 16,210 17,737
5,740 6,090 1,265 435 13,530 14,526
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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