AoeStats
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Oasis

507557582Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 46m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Hindustanis · Mexico
1188
+17
🇩🇪 Armenians · Germany
1174
+17
🇦🇷 Persians · Argentina
1168
+17
🇮🇹 Japanese · Italy
1138
+19
🇳🇴 Ethiopians · Norway
1269
-20
1210
-18
🇳🇴 Malians · Norway
1180
-17
🇩🇪 Inca · Germany
1131
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,232 8:10 20:25 35:30 ⚔ Scout Rush
41 1,887 11:11 21:37 35:15
34 1,596 10:24 14:32 28:15 ⛏ Fast Castle
26 1,196 11:46 16:11 28:28 ⛏ Fast Castle
25 1,146 11:18 31:43 44:11 ⚔ M@A Rush
25 1,181 11:43 23:03 36:44 ⚔ Archer Rush
22 1,041 10:18 — — ⚔ Archer Rush
18 813 12:50 25:35 45:14 ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
1
34,025 13,230 22,930 2,250 72,435 79,017
33,685 16,680 15,605 850 66,820 76,585
22,155 11,950 14,170 2,170 50,445 51,768
16,925 10,270 6,505 1,150 34,850 39,975
14,175 8,387 5,340 2,170 30,072 35,089
8,750 10,617 8,565 100 28,032 34,252
10,835 8,862 2,145 2,970 24,812 24,837
2,985 2,449 505 0 5,939 6,164
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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