AoeStats
← Green Assassin

African Clearing

506824022Analyzed
4v4 RM · 15d ago on Sep 15, 2026· 55m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1234
+14
🇨🇳 Spanish · China
1220
+15
🇹🇷 Cumans · Türkiye
1220
+15
🇨🇳 Tatars · China
1183
+24
🇭🇷 Saracens · Croatia
1233
-16
🇦🇺 Mongols · Australia
1214
-16
🇩🇪 Georgians · Germany
1185
-15
🇦🇺 Byzantines · Australia
1147
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,366 12:26 17:43 36:27 ⛏ Fast Castle
39 2,151 14:04 27:34 46:20 ⚔ M@A into Archers
33 1,860 14:04 31:37 50:36 ⚔ Scout Rush
29 1,630 15:14 20:13 36:10 ⛏ Fast Castle
25 1,380 14:53 25:28 44:22 ⛏ Fish Boom
23 1,288 13:31 17:51 42:26 ⛏ Fast Castle
16 897 17:00 21:43 32:14 ⛏ Fast Castle
14 791 12:51 26:45 39:52 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
44,315 21,111 30,015 6,320 101,761 109,104
24,825 11,930 24,020 7,315 68,090 70,147
32,655 13,895 14,515 3,550 64,615 71,824
23,550 23,580 10,955 2,395 60,480 63,490
18,210 20,510 10,225 2,350 51,295 60,633
18,415 17,515 13,145 1,275 50,350 50,858
21,835 10,602 12,080 2,515 47,032 49,075
17,100 17,410 7,130 2,725 44,365 47,378
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.