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MegaRandom

506627163Analyzed
4v4 RM · 16d ago on Sep 14, 2026· 36m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Georgians · Germany
1123
+12
🇹🇼 Portuguese · Taiwan
1118
+12
🇪🇸 Burmese · Spain
1048
+15
🇮🇳 Romans · India
947
+18
🇨🇳 Magyars · China
1047
-15
🇨🇳 Jurchens · China
1026
-14
🇻🇳 Franks · Vietnam
1020
-14
🇹🇼 Khmer · Taiwan
1016
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,269 11:16 17:14 36:10 ⛏ Fish Boom into Fire Galleys into Galleys FC
26 951 12:17 17:32 — ⛏ Fast Castle
26 951 12:42 18:08 35:16 ⛏ Fish Boom FC
21 749 12:26 18:52 34:50 ⛏ Fish Boom FC
18 664 10:11 23:26 — ⛏ Fish Boom into Fire Galleys into Galleys FC
17 619 11:15 17:26 28:43 ⛏ Fast Castle
15 553 11:42 16:48 30:38 ⛏ Fish Boom FC
15 552 13:39 23:47 — ⛏ Fish Boom into Galleys

Resources

Player Food Wood Gold Stone Spent Collected
11,620 15,850 4,145 2,500 34,115 38,378
12,185 9,040 4,310 2,150 27,685 31,158
8,500 9,470 2,885 1,510 22,365 25,908
9,195 6,095 2,375 3,000 20,665 27,480
7,800 8,220 1,970 100 18,090 20,667
7,180 5,580 1,390 850 15,000 16,849
4,450 7,195 1,930 0 13,575 16,753
5,205 4,280 615 1,500 11,600 13,386
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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