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African Clearing

506402209Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 44m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Japanese · Brazil
1164
+14
🇨🇴 Franks · Colombia
1138
+15
🇨🇳 Sicilians · China
1114
+16
🇩🇪 Georgians · Germany
1109
+16
🇨🇳 Wei · China
1162
-17
🇹🇼 Hindustanis · Taiwan
1113
-15
🇨🇳 Maya · China
1100
-15
🇨🇳 Saracens · China
1090
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,271 16:18 20:32 —
25 1,109 12:27 23:30 40:34 ⚔ Scout Rush
24 1,065 13:32 17:10 31:46 ⛏ Fast Castle
24 1,099 13:56 21:56 40:18 ⛏ Fish Boom FC
23 1,024 14:22 18:40 — ⛏ Fast Castle
20 902 12:21 25:29 43:04 ⚔ Scout Rush
16 740 15:46 21:07 — ⛏ Fish Boom FC
12 532 14:55 20:22 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
25,005 10,847 17,045 1,050 53,947 62,355
19,580 16,209 8,670 2,980 47,439 54,351
17,880 12,431 5,870 2,250 38,431 42,912
15,990 10,149 5,745 3,000 34,884 36,825
14,745 9,000 5,510 2,000 31,255 33,969
11,575 12,070 2,215 995 26,855 31,271
8,340 7,780 2,365 950 19,435 24,270
5,750 3,565 385 775 10,475 10,275
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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