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African Clearing

505000432Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 50m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
1238
+15
🇨🇱 Mapuche · Chile
1231
+15
🇨🇦 Vietnamese · Canada
1138
+19
🇩🇪 Georgians · Germany
1126
+20
🇨🇴 Magyars · Colombia
1237
-18
🇹🇼 Jurchens · Taiwan
1206
-17
🇨🇳 Italians · China
1204
-17
1203
-17
Player eAPM Actions Feudal Castle Imperial Opening
49 2,478 13:33 17:35 — ⛏ Fast Castle
48 2,416 12:43 17:43 38:09 ⛏ Fast Castle
41 2,046 11:48 28:07 — ⚔ Skirmisher Rush
34 1,723 12:55 24:13 — ⚔ Scout Rush
30 1,533 14:13 20:39 44:57 ⛏ Fast Castle
29 1,441 14:29 22:05 44:51
23 1,168 14:09 23:20 40:06 ⚔ Towers FC
19 971 15:14 20:19 33:18 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,895 17,910 9,630 2,530 47,965 52,697
16,190 17,173 7,630 3,520 44,513 49,189
18,375 11,417 7,275 1,900 38,967 40,339
12,525 16,984 6,845 300 36,654 39,735
11,500 16,635 6,230 950 35,315 38,548
12,735 7,575 3,840 1,275 25,425 26,771
9,895 8,257 3,150 1,050 22,352 23,463
8,500 7,298 2,280 1,300 19,378 20,402
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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