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503509949Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 37m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
1248
+15
🇧🇷 Armenians · Brazil
1233
+16
🇨🇳 Celts · China
1229
+16
🇦🇺 Japanese · Australia
1181
+18
🇪🇸 Hindustanis · Spain
1296
-19
🇩🇪 Romans · Germany
1212
-16
🇨🇦 Shu · Canada
1196
-15
🇺🇸 Huns · United States
1195
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 1,721 9:37 23:18 — ⚔ Archers into Skirms
44 1,645 11:14 15:26 — ⛏ Fast Castle
34 1,258 9:38 23:27 — ⚔ Archer Rush
31 1,170 10:23 15:06 — ⛏ Fast Castle
28 1,034 11:23 15:27 — ⛏ Fast Castle
28 1,030 11:16 15:22 32:41 ⛏ Fast Castle
22 803 12:21 20:18 — ⚔ M@A into Skirms
13 481 10:21 — —

Resources

Player Food Wood Gold Stone Spent Collected
12,325 10,531 5,485 2,250 30,591 41,175
8,685 6,804 2,910 2,440 20,839 25,017
9,575 7,505 2,765 850 20,695 28,947
8,765 7,820 2,015 1,135 19,735 20,496
6,375 8,239 3,795 850 19,259 21,870
5,000 7,310 3,290 130 15,730 20,919
4,900 3,550 1,640 100 10,190 11,087
3,720 2,495 420 35 6,670 8,562
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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