Migration
509405936Analyzed1v1 RM
·
4d ago on Sep 26, 2026·
62m 44s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
The Fool SFC {EPH6}
236 units ordered
Fire Archer71
Elite Skirmisher41
Hei Guang Cavalry29
Jian Swordsman21
Traction Trebuchet15
Pikeman14
Hulk12
War Hulk11
Battering Ram7
War Galley6
Spearman3
Transport Ship2
Demolition Raft2
Monk2
First military 9:17 — Transport Ship
NomadQuant
187 units ordered
Condottiero71
Genoese Crossbowman34
Knight26
Skirmisher20
Trebuchet10
Transport Ship5
Fire Galley5
Mounted Crossbowman5
War Hulk4
Hulk3
Pikeman2
Bombard Cannon2
First military 10:52 — Transport Ship
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
The Fool SFC {EPH6}’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
NomadQuant’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9