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African Clearing

510711506Analyzed
4v4 RM · 19h ago on Oct 2, 2026· 54m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1157
+16
🇨🇳 Vietnamese · China
1149
+16
🇨🇳 Franks · China
1141
+17
🇭🇰 Teutons · Hong Kong SAR China
1129
+17
🇲🇽 Magyars · Mexico
1184
-17
🇰🇬 Huns · Kyrgyzstan
1180
-18
🇵🇱 Bulgarians · Poland
1138
-16
🇮🇳 Malians · India
1125
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 2,095 13:40 35:21 41:49 ⚔ M@A into Towers
37 2,010 13:47 21:05 53:58 ⛏ Fast Castle
33 1,820 14:38 19:12 36:23 ⛏ Fast Castle
28 1,509 15:14 21:19 37:29 ⛏ Fast Castle
23 1,243 14:45 — — ⚔ Scouts into Archers
19 1,017 13:04 25:01 36:40 ⚔ Scout Rush
14 741 14:38 22:54 — ⛏ Fast Castle
1 32 — — —

Resources

Player Food Wood Gold Stone Spent Collected
36,670 15,605 25,720 3,800 81,795 83,847
33,230 18,450 19,135 5,550 76,365 89,534
26,460 11,260 9,940 3,020 50,680 51,218
13,250 12,495 5,705 3,385 34,835 37,347
12,005 6,898 5,055 425 24,383 25,613
6,590 5,325 1,710 1,175 14,800 14,764
3,295 2,639 275 225 6,434 6,096
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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