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African Clearing

510695619Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 44m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Tatars · France
1268
+15
🇦🇷 Dravidians · Argentina
1239
+16
🇳🇿 Franks · New Zealand
1203
+17
🇦🇺 Hindustanis · Australia
1191
+18
🇨🇳 Bulgarians · China
1262
-18
🇦🇷 Vietnamese · Argentina
1248
-17
🇨🇳 Mongols · China
1232
-16
🇦🇷 Khmer · Argentina
1197
-15
Player eAPM Actions Feudal Castle Imperial Opening
60 2,648 13:49 17:29 39:28 ⛏ Fast Castle
42 1,857 14:29 19:44 35:49
38 1,687 14:34 18:18 — ⚔ FC into Archers
32 1,433 11:16 23:17 41:41 ⚔ Scout Rush
29 1,266 14:16 19:08 — ⛏ Fast Castle
23 1,042 16:06 20:44 — ⛏ Fast Castle
20 868 12:56 21:22 35:48 ⛏ Fast Castle
13 587 14:19 23:08 38:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,740 14,415 6,900 3,950 53,005 57,359
21,870 12,771 10,190 5,155 49,986 50,956
16,615 10,148 5,925 2,620 35,308 38,763
15,620 8,264 5,960 1,600 31,444 36,635
12,530 9,224 2,170 2,255 26,179 28,653
8,435 8,276 2,690 2,685 22,086 23,341
8,205 6,495 1,670 410 16,780 18,593
7,825 4,655 2,110 435 15,025 15,383
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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