AoeStats
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Socotra

506018831Analyzed
2v2 RM · 19d ago on Sep 12, 2026· 36m 56s· 4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Chinese · Ecuador
900
+16
🇪🇨 Armenians · Ecuador
893
+17
🇨🇴 Burmese · Colombia
908
-17
🇨🇴 Mongols · Colombia
905
-16
Compared against 52,814 analysed team-game players on Socotra.
finowarcly D
Feudal Age 11:42 vs 10:50
btm 32%
Castle Age 30:55 vs 23:41
btm 6%
Imperial Age — vs 39:38
btm 0%
eAPM 16 vs 34
btm 12%
First military 10:02 vs 11:48
top 20%
▼ Slow Castle Age at 30:55 — slower than 94% of analysed players on Socotra
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 10:02 (Militia) — earlier than 80% of analysed players on Socotra
▼ Town centers idle 9:55 of the first 30:55 — keep villagers queued
Jak3mate C
Feudal Age 11:09 vs 10:50
btm 43%
Castle Age — vs 23:41
btm 0%
Imperial Age — vs 39:38
btm 0%
eAPM 27 vs 34
btm 36%
First military 9:05 vs 11:48
top 9%
▼ Loom after the Feudal click (22:13) — usually safest before it
▲ Early military at 9:05 (Militia) — earlier than 91% of analysed players on Socotra
▼ Town centers idle 13:40 of the first 30:00 — keep villagers queued
AR C
Feudal Age 10:26 vs 10:50
top 41%
Castle Age — vs 23:41
btm 0%
Imperial Age — vs 39:38
btm 0%
eAPM 19 vs 34
btm 19%
First military 9:03 vs 11:48
top 8%
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (17:47) — usually safest before it
▲ Early military at 9:03 (Militia) — earlier than 92% of analysed players on Socotra
▼ Town centers idle 4:03 of the first 30:00 — keep villagers queued
juancamilogarciah C
Feudal Age 9:52 vs 10:50
top 27%
Castle Age 26:20 vs 23:41
btm 24%
Imperial Age — vs 39:38
btm 0%
eAPM 22 vs 34
btm 25%
First military 10:25 vs 11:48
top 27%
▲ Fast Feudal Age at 9:52 — faster than 73% of analysed players on Socotra
▼ Slow Castle Age at 26:20 — slower than 76% of analysed players on Socotra
▼ Low eAPM (22) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 7:20 of the first 26:20 — keep villagers queued
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