Arena
507308767Analyzed1v1 RM
·
15d ago on Sep 17, 2026·
48m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
samil.nergiz07's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 233,704 analysed 1v1 players on Arena.
samil.nergiz07
D
Feudal Age
13:45
vs 10:54
btm 4%
Castle Age
20:11
vs 16:19
btm 19%
Imperial Age
36:08
vs 32:19
btm 22%
eAPM
11
vs 27
btm 5%
First military
26:37
vs 17:05
btm 5%
▼
Slow Feudal Age at 13:45 — slower than 96% of analysed players on Arena
▼
Slow Castle Age at 20:11 — slower than 81% of analysed players on Arena
▼
Slow Imperial Age at 36:08 — slower than 78% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 26:37 (Knight) — later than 95% of analysed players on Arena
▲
Town centers almost never idle — 22s across the first 20:11
About95babys
C
Feudal Age
13:40
vs 10:54
btm 4%
Castle Age
19:05
vs 16:19
btm 25%
Imperial Age
28:27
vs 32:19
top 14%
eAPM
11
vs 27
btm 5%
First military
31:23
vs 17:05
btm 1%
▼
Slow Feudal Age at 13:40 — slower than 96% of analysed players on Arena
▼
Slow Castle Age at 19:05 — slower than 75% of analysed players on Arena
▲
Fast Imperial Age at 28:27 — faster than 86% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 31:23 (Trebuchet) — later than 99% of analysed players on Arena
▲
Town centers almost never idle — 15s across the first 19:05