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Coastal Forest

510411647Analyzed
4v4 RM · 20h ago on Sep 30, 2026· 45m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Huns · Brazil
1506
+16
🇩🇴 Persians · Dominican Republic
1503
+16
🇩🇪 Spanish · Germany
1492
+17
🇭🇰 Khmer · Hong Kong SAR China
1469
+18
🇵🇪 Persians · Peru
1601
-20
🇦🇷 Khmer · Argentina
1542
-18
🇩🇪 Mongols · Germany
1522
-17
🇬🇷 Bulgarians · Greece
1385
-12
Player eAPM Actions Feudal Castle Imperial Opening
61 2,747 9:11 24:11 — ⚔ Scout Rush
56 2,543 9:21 23:52 43:13 ⚔ Archer Rush
40 1,798 8:35 19:23 30:59 ⛏ Fish Boom FC into Galleys
38 1,693 8:44 26:16 43:20 ⚔ Scout Rush
37 1,684 8:41 20:44 37:10 ⚔ Scout Rush
37 1,668 9:04 22:28 — ⚔ Scout Rush
36 1,616 10:26 14:10 26:02 ⛏ Fish Boom FC
26 1,149 9:23 22:42 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,210 23,831 13,410 505 56,956 63,693
20,725 18,527 13,935 3,035 56,222 58,254
21,130 7,135 11,570 200 40,035 42,484
13,925 11,920 7,945 200 33,990 39,863
13,065 12,318 7,915 220 33,518 35,900
9,160 11,810 6,155 200 27,325 28,968
9,220 7,530 2,905 1,500 21,155 26,699
10,560 6,693 1,010 425 18,688 19,934
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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