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African Clearing

506737213Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 34m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1661
+7
🇧🇷 Spanish · Brazil
1544
+11
🇺🇸 Mongols · United States
1529
+12
🇩🇪 Armenians · Germany
1339
+19
🇧🇷 Teutons · Brazil
1518
-16
🇮🇳 Khmer · India
1458
-13
🇭🇰 Cumans · Hong Kong SAR China
1402
-11
🇨🇳 Magyars · China
1342
-9
Player eAPM Actions Feudal Castle Imperial Opening
41 1,417 13:58 19:05 — ⛏ Fast Castle
39 1,362 13:14 18:42 — ⛏ Fast Castle
36 1,257 12:48 23:55 — ⚔ Scouts into Towers
34 1,173 13:44 18:16 — ⛏ Fast Castle
33 1,140 12:29 29:20 — ⚔ Towers into Fish Boom FC
24 855 14:43 23:57 — ⚔ M@A FC
17 592 12:42 — —
15 534 14:24 17:42 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,930 6,076 4,740 250 22,996 24,489
8,525 9,445 2,965 1,160 22,095 23,349
12,350 4,908 3,755 300 21,313 22,243
9,810 7,529 1,160 400 18,899 21,854
8,790 3,927 3,445 1,400 17,562 17,275
6,860 7,121 530 1,315 15,826 16,217
7,385 5,373 2,120 565 15,443 16,095
2,000 919 50 325 3,294 2,600
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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